# Close a KubeMQ C++ Client (/sdks/cpp/how-to/connection/close)



## Overview [#overview]

Closing a client isn't an afterthought — it tells the broker and your own process that this connection is done, so both sides release what they were holding for it. A KubeMQ client is more than a socket: it's a gRPC channel plus whatever operations it has in flight. Skip the close and those linger — the channel stays open — and in short-lived processes or test binaries you leak connections until the process exits.

Calling `Close()` explicitly drains in-flight operations, then tears down the underlying gRPC channel. The client destructor also runs this cleanup via RAII if you let the object go out of scope, but calling `Close()` yourself gives you the resulting `Status` to check instead of a silent teardown.

**Gotchas:** the drain window is bounded, not unlimited, so a slow consumer can still lose the tail of a burst if you close mid-stream; a closed client is dead forever — no reconnect on the same instance, construct a new one; and after `Close()` returns, every subsequent call on that client returns `kErrClientClosed` instead of hanging or crashing.

## Prerequisites [#prerequisites]

* KubeMQ server running on `localhost:50000`
* C++ SDK installed (vcpkg or CMake FetchContent)
* C++17 compiler (GCC 9+, Clang 9+, MSVC 2019+)

## Code [#code]

```cpp title="main.cc"
// Example: connection/close
//
// Demonstrates how to gracefully close a KubeMQ client connection.
// Close drains in-flight operations before shutting down.
//
// Channel: cpp-connection.close
// Client ID: cpp-connection-close-client
//
// Run with a KubeMQ server on localhost:50000
// (see https://docs.kubemq.io/deploy).

#include <kubemq/kubemq.h>

#include <iostream>

int main() {
    std::cout << "[1] Connecting to localhost:50000" << std::endl;

    kubemq::ClientOptions options;
    options.set_address("localhost", 50000);
    options.set_client_id("cpp-connection-close-client");

    auto client_result = kubemq::Client::Create(options);
    if (!client_result.ok()) {
        std::cerr << "[ERROR] Failed to create client: " << client_result.status().message()
                  << std::endl;
        return 1;
    }
    auto& client = *client_result;

    // Verify connectivity before closing.
    auto ping_result = client->Ping();
    if (!ping_result.ok()) {
        std::cerr << "[ERROR] Ping failed: " << ping_result.status().message() << std::endl;
        return 1;
    }
    std::cout << "[2] Connected: host=" << ping_result->host << " version=" << ping_result->version
              << std::endl;

    // Close the client gracefully, draining in-flight operations.
    // Note: Client destructor would also handle cleanup (RAII)
    auto close_status = client->Close();
    if (!close_status.ok()) {
        std::cerr << "[ERROR] Close failed: " << close_status.message() << std::endl;
        return 1;
    }
    std::cout << "[3] Client closed successfully" << std::endl;

    return 0;
}
```

## How It Works [#how-it-works]

* Connects to the broker and verifies with `Ping()`.
* Calls `Close()` explicitly to drain in-flight operations before shutting down.
* The client destructor would also handle cleanup, but explicit close gives you error feedback.
* After `Close()`, all subsequent operations return `kErrClientClosed`.

## Related [#related]

* [C++ SDK Reference](/sdks/cpp/reference)
* [Connect](/sdks/cpp/tutorials/connect)
* [Graceful Shutdown](/sdks/cpp/how-to/error-handling/graceful-shutdown)
