# Stream Send (/sdks/rust/how-to/queues/stream-send)



## Overview [#overview]

Sending one queue message per call works fine for occasional traffic, but each call carries its own round trip. At high volume — event ingestion, sensor telemetry, log shipping — that per-call overhead caps your throughput well below what the connection can support.

`client.send_queue_message(msg)` sends each message as an individual RPC call. For higher throughput, the SDK also exposes `client.queue_upstream()`, which opens a persistent gRPC stream that batches multiple messages over one connection instead of paying the per-message RPC cost — the right choice once you're publishing enough volume that connection overhead, not bandwidth, is the bottleneck.

**Gotchas:** the simple `send_queue_message` loop shown here awaits each send before starting the next, so throughput is bounded by round-trip latency — don't reach for it in a hot ingestion path; switch to `queue_upstream()` instead. Pick unique, deliberate channel names and client IDs before running against a shared server — the example's channel is easy to collide with across runs. Always `client.close().await` when done so the connection is released cleanly rather than left to time out.

## Prerequisites [#prerequisites]

* KubeMQ server running on `localhost:50000`
* Rust SDK installed (`cargo add kubemq`)

## Code [#code]

```rust title="main.rs"
use kubemq::prelude::*;
use kubemq::QueueMessageBuilder;

#[tokio::main]
async fn main() -> kubemq::Result<()> {
    let client = KubemqClient::builder()
        .host("localhost")
        .port(50000)
        .build()
        .await?;

    let channel = "rust-queues.stream-send";

    for i in 0..20 {
        let msg = QueueMessageBuilder::new()
            .channel(channel)
            .body(format!("stream-msg-{}", i).into_bytes())
            .build();
        client.send_queue_message(msg).await?;
    }

    println!("Sent 20 messages to queue: {}", channel);
    client.close().await?;
    Ok(())
}
```

## How It Works [#how-it-works]

* For high-throughput scenarios, consider using the queue stream upstream API (`client.queue_upstream()`).
* The simple API (`send_queue_message`) sends each message individually over a single RPC call.
* The upstream stream API batches multiple messages over a single persistent gRPC connection for lower per-message overhead.
* Review timeouts, channel names, and client IDs before running against shared environments.
* Run the program while the server from the prerequisites is available.

## Related [#related]

* [Queues overview](/learn/queues)
* [Rust SDK Reference](/sdks/rust/reference/queues)
* [Stream Receive](/sdks/rust/how-to/queues/stream-receive)
