KubeMQ
Client SDKsC#How-to guidesEvents Store

Stream Send

Publish persistent events at high throughput with the events store streaming API in the C# SDK.

Overview

Stream send covers publishing a batch of persistent events over one long-lived connection instead of opening a new request for each message. The single-shot SendEventStoreAsync call is fine for one-off writes, but if you're bulk-loading history, replicating a firehose of records, or backfilling an Events Store channel, paying gRPC connection overhead once instead of per-message turns network latency into your throughput ceiling instead of an app-level bottleneck.

CreateEventStoreStreamAsync opens a bidirectional gRPC stream that's reused for every send. Each stream.SendAsync(msg, clientId) still awaits the broker's acknowledgment, returning an EventStoreResult with the assigned Id and a Sent boolean confirming persistence, before CloseAsync() half-closes the write side and drains any pending confirmations. Gotchas: because each send awaits its own confirmation, this pattern is latency-bound per call — true concurrent throughput needs multiple in-flight sends, not just a shared connection; calling CloseAsync() before outstanding sends complete can cut off their confirmations; and for occasional publishing, opening and tearing down a stream is pure overhead — use SendEventStoreAsync directly instead.

Prerequisites

  • KubeMQ server running on localhost:50000
  • C# SDK installed (dotnet add package KubeMQ.SDK.CSharp)

Code

Program.cs
// KubeMQ .NET SDK — Events Store: Stream Publish
//
// This example demonstrates high-throughput persistent event publishing via stream.
// Each send awaits server confirmation of persistence.
//
// Prerequisites:
//   - KubeMQ server running on localhost:50000
//   - dotnet run

using KubeMQ.Sdk.Client;
using KubeMQ.Sdk.EventsStore;
using System.Text;

var options = new KubeMQClientOptions
{
    Address = "localhost:50000",
    ClientId = "csharp-eventsstore-stream-send-client",
};

await using var client = new KubeMQClient(options);
await client.ConnectAsync();

await using var stream = await client.CreateEventStoreStreamAsync();

for (int i = 0; i < 10; i++)
{
    var msg = new EventStoreMessage
    {
        Channel = "csharp-eventsstore.stream-send",
        Body = Encoding.UTF8.GetBytes($"Persistent event #{i}"),
    };
    var result = await stream.SendAsync(msg, options.ClientId!);
    Console.WriteLine($"Event {result.Id}: Sent={result.Sent}");
}

await stream.CloseAsync();

How It Works

  • CreateEventStoreStreamAsync opens a bidirectional gRPC stream specifically for the Events Store. Unlike SendEventStoreAsync, this reuses a single connection for all sends, reducing per-message overhead.
  • Each stream.SendAsync(msg, clientId) awaits server acknowledgment of persistence before returning EventStoreResult — you get the assigned Id and a Sent boolean confirming storage.
  • CloseAsync() half-closes the write side; pending confirmations drain before the stream is torn down.
  • For high-throughput pipelines, this stream approach can achieve significantly higher message rates than individual SendEventStoreAsync calls.

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