KubeMQ
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Persistent Pub/Sub

Publish and subscribe to persistent events with replay

Overview

This tutorial builds a publisher and subscriber on a KubeMQ Events Store channel — reach for this pattern when a subscriber can't guarantee it's listening the instant a message is published. Plain events are fire-and-forget: publish with no one subscribed and the message is gone. Events Store persists every event to a durable, ordered log, so a subscriber connecting seconds or a full restart later still catches up — useful for anything needing a complete history, like an audit trail or event-sourced state.

The two calls involved: send_event_store publishes and returns an EventStoreResult confirming storage plus a broker-assigned sequence number, and subscribe_to_events_store takes a required EventsStoreSubscription variant telling the broker where to start — new events only, from the first stored event (EventsStoreSubscription::StartFromFirst, used here), or a given sequence or time. Production subscribers usually resume from a saved checkpoint instead of replaying from the beginning.

Gotchas: replaying from the first event on every restart replays the whole log, which gets costly on a busy channel — track the last sequence you processed instead. Starting from new-only has the opposite risk: anything published earlier is silently skipped, so don't rely on a fixed sleep like this sample's to paper over that race in production. Persistence isn't consumer coordination: each independent subscriber gets its own full replay unless grouped with a consumer group.

Prerequisites

  • KubeMQ server running on localhost:50000
  • Rust SDK installed (cargo add kubemq)

Code

main.rs
use kubemq::prelude::*;
use kubemq::{EventStoreBuilder, EventsStoreSubscription};
use std::time::Duration;

#[tokio::main]
async fn main() -> kubemq::Result<()> {
    let client = KubemqClient::builder()
        .host("localhost")
        .port(50000)
        .build()
        .await?;

    let channel = "rust-events-store.persistent-pubsub";

    let sub = client
        .subscribe_to_events_store(
            channel,
            "",
            EventsStoreSubscription::StartFromFirst,
            |event| {
                Box::pin(async move {
                    println!(
                        "Received store event: id={}, seq={}, body={}",
                        event.id,
                        event.sequence,
                        String::from_utf8_lossy(&event.body)
                    );
                })
            },
            None,
        )
        .await?;

    tokio::time::sleep(Duration::from_millis(500)).await;

    let event = EventStoreBuilder::new()
        .channel(channel)
        .metadata("store-example")
        .body(b"Persistent message".to_vec())
        .build();

    let result = client.send_event_store(event).await?;
    println!("Event store sent: id={}, sent={}", result.id, result.sent);

    tokio::time::sleep(Duration::from_secs(2)).await;
    sub.unsubscribe().await;
    client.close().await?;
    Ok(())
}

How It Works

  • EventStore messages have store: true on the wire, enabling server-side persistence.
  • EventsStoreSubscription::StartFromFirst replays all stored events before delivering new ones.
  • send_event_store returns an EventStoreResult with the server-assigned ID and confirmation.
  • Review timeouts, channel names, and client IDs before running against shared environments.
  • Run the program while the server from the prerequisites is available.

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