Peek Messages
Peek at KubeMQ queue messages without consuming them using the Rust SDK so they remain for future processing.
Overview
Peeking lets you look at what's sitting in a queue without touching it — the messages stay exactly where they are, still waiting for whichever consumer eventually receives them. It's the tool you reach for when you need visibility into queue state — checking backlog depth, inspecting payloads while debugging a stuck pipeline, or building an operational dashboard — without risking a collision with real consumers competing for the same work.
receive_queue_messages(channel, max_messages, wait_timeout_seconds, is_peek) is the same call your consumers use, just with the is_peek flag set to true: the broker returns a snapshot of messages currently queued but never marks them as delivered, locks them, or starts a visibility timeout — so no acknowledgment is needed or even possible.
Gotchas: peeked messages aren't reserved for you — a consumer calling with is_peek=false can remove them the instant after you peek, so treat the count as a point-in-time estimate, not a guarantee. Peek also won't surface messages already locked inside another consumer's in-flight receive, and it's not a substitute for receiving when you actually intend to process what you see.
Prerequisites
- KubeMQ server running on
localhost:50000 - Rust SDK installed (
cargo add kubemq)
Code
use kubemq::prelude::*;
use kubemq::QueueMessageBuilder;
#[tokio::main]
async fn main() -> kubemq::Result<()> {
let client = KubemqClient::builder()
.host("localhost")
.port(50000)
.build()
.await?;
let channel = "rust-queues.peek-messages";
let msg = QueueMessageBuilder::new()
.channel(channel)
.body(b"peek-at-me".to_vec())
.build();
client.send_queue_message(msg).await?;
let peeked = client.receive_queue_messages(channel, 10, 5, true).await?;
println!("Peeked {} messages (still in queue)", peeked.len());
for m in &peeked {
println!(" id={}, body={}", m.id, String::from_utf8_lossy(&m.body));
}
let consumed = client.receive_queue_messages(channel, 10, 5, false).await?;
println!("Consumed {} messages", consumed.len());
client.close().await?;
Ok(())
}How It Works
- Pass
is_peek=truetoreceive_queue_messagesto read without consuming. - Peeked messages remain in the queue and can be received again.
- Pass
is_peek=falseto consume and acknowledge the messages. - Review timeouts, channel names, and client IDs before running against shared environments.
- Run the program while the server from the prerequisites is available.
Related
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